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“We’ve done our job”: Baldur’s Gate 3 devs call off DLC and step away from D&D

“We’ve done our job”: Baldur’s Gate 3 devs call off DLC and step away from D&D

Enlarge / Sometimes your infernal-engine-powered heart just isn’t in it.

Larian Studios/Hasbro

Swen Vincke, director of the colossal entity that is Baldur’s Gate 3, is not leaving the door open to future expansions of that already fully packed game.

At this week’s Game Developer’s Conference (GDC), Vincke made it clear during a talk and in interviews that Larian Studios is not going to make any major new content for Baldur’s Gate 3 (BG3)—nor start work on Baldur’s Gate 4, nor make anything, really, inside the framework of Dungeons & Dragons’ Fifth Edition (5e).

Not that Vincke or his team are bitter. Their hearts just aren’t in it. They had actually started work on BG3 downloadable content and gave some thought to Baldur’s Gate 4, Vincke told IGN. “But we hadn’t really had closure on BG3 yet and just to jump forward on something new felt wrong.” On top of that, the team had new ideas that didn’t fit D&D 5e, which “is not an easy system to put into a video game,” Vincke said.

“You could see the team was doing it because everyone felt like we had to do it, but it wasn’t really coming from the heart, and we’re very much a studio from the heart. It’s what gotten us into misery and it’s also been the reasons for our success,” Vincke told IGN.

After returning from winter holidays, Vincke told the Larian team, “We’ve done our job. It’s a story with a beginning, a middle, and an end. So let’s pass the torch to another studio to pick up this incredible legacy.” The team, he told IGN, was “elated.”

Onto the next act

Vincke’s enthusiasm for having determined Act 1 of “this thing I’ve been working on,” as he posted on X (formerly Twitter) in early January 2024, has some new context from this new dialogue. Larian, it seems, is working on another RPG, just not one involving a certain port city in a particular tabletop scheme.

At GDC, Vincke said Larian was “a company of big ideas… not a company that’s made to create DLCs or expansions,” according to PC Gamer’s recap. “We tried that actually, a few times. It failed every single time. It’s not our thing. Life is too short. Our ambitions are very large,” Vincke told the crowd.

As you might imagine, Larian Studios is ready to say goodbye to D&D games, but Wizards of the Coast and parent company Hasbro almost certainly are not. As of February, BG3 had made around $90 million for Hasbro. Hasbro’s CEO followed up on that report by noting that BG3 was “just the first of several new video games that will be coming out over the next five to 10 years.”

One of those is likely to be “an innovative hybrid of survival, life simulation, and action RPG,” from the makers of the notably survival/life/RPG-like game Disney Dreamlight Valley. Gameloft Montreal pitches the game as a space where “the rich lore of this legendary franchise meets real-time survival in a unique campaign of resilience, camaraderie, and danger at nearly every turn.

It feels safe to say that you will not be able to romance Beast, Maui, or Mike Wazowski in the next big D&D game. Larian’s time in the Forgotten Realms is over, and the team is likely to have many people waiting to see where they’re going next.




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